A ruthlessly competitive matching game
When I was a kid I loved playing "Memory," or the "Matching Game," or whatever the official name is. I designed a game that takes that core mechanic and turns it into a high-stakes, competitive matching game. I've designed, prototyped, and done a lot of game-testing, and am hoping to eventually start a Kickstarter project to launch the game.
I designed the game to be super simple and easy to set up and explain, but with fast-paced gameplay that demands attention. Here's the instruction book if you're interested in the details.
Match warriors with their weapons to attack your opponent.
Devastate your opponent with multi-weapon combos.
Power up with special weapons and abilities.
I wanted the aesthetic of the game to be fun, but sophisticated enough that it would be appealing to adults.